Final Fantasy Encyclopædia
Nightmare


NES BATTLE SPRITE


MSX BATTLE SPRITE


WSC BATTLE SPRITE


PSX BATTLE SPRITE


GBA BATTLE SPRITE


PSP BATTLE SPRITE

HP: 200
ATTACK: 30
ACCURACY: 50
DEFENSE: 24
AGILITY: 66
INTELLIGENCE: 20
EVASION: 132
MAGIC DEFENSE: 100
GIL: 700
EXPERIENCE: 1272
TREASURE: None
WEAKNESS: Ice
RESISTANCE: Confusion, Darkness, Death, Fire, Mind, Paralysis, Poison, Quake, Silence, Sleep, Stone
FINAL FANTASY I :: ENEMIES

PRONUNCIATION: NAHYT-mair
ORIGINAL JAPANESE NAME: ナイトメア
NES NAME: NITEMARE
ORIGINS NAME: Nightmare
DAWN OF SOULS NAME: Nightmare
ANNIVERSARY EDITION NAME: Nightmare

    Nightmares were evil horned equines with the ability to Snort in the eyes of their victims, causing them to temporarily go blind.

GAME INFO
    Encountered in:
     • Citadel of Trials (3F)
     • Waterfall Cavern
     • Mirage Tower (1F)
     • Flying Fortress (1F, 2F)
     • Chaos Shrine (past - B4)
    Uses the following spells in battle:
     • Snort
    Vulnerable to:
     • Ice Brand
     • Rune Blade
     • Excalibur

ADDITIONAL INFO
    Palette swap with:
     • Crazy Horse
     • Unicorn


Nightmare artwork by Yoshitaka Amano

NAME ORIGIN
    A nightmare is a terrifying dream that arouses feelings of intense fear, horror and distress. They were formerly thought to be caused by monsters and demons. The word comes from Middle English and is a compound of night and mare, a name for a malignant female wraith in Scandinavian folklore believed to cause bad dreams. Mare is also the name for a female horse, which is what this enemy was also inspired by.
    In the original NES release, this enemy's name was written as Nitemare. This is simply an alternate spelling of nightmare.

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SEE ALSO
Crazy Horse (FF1)
Unicorn (FF1)
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